Arts+Entertainment+Leisure

=IT in Arts, Entertainment & Leisure=


 * Digital art: electronic music, interactive visual art, desktop publishing
 * Film: digital actor simulations, characters and animation
 * Live arts: digital effects, choreography, lighting, marketing
 * New media: DVD, CD, VR, stereolithography
 * Broadcast media: digital radio and television, electronic news, magazines and books
 * Toys and games; CD or online games, online gambling